“Here are the reports, as asked.” Neatly stacked together, not a single one out of place. His handwriting– to his high standard and perfectly legible. All the key information where it needs to be.
This was– taking a lot longer than he expected. But working with Shikaku Nara as his squad leader has gone smoothly thus far, with no hiccups or disagreements. Seniority, for one, and the man is incredibly intelligent and wise, for the second.
Idiot: Why does fantasy need homophobia, racism and sexism?!
Me: Because you need someone to oppose? Not to mention if you are an evil character then be evil.
Okay im reblogging this because I didn’t want the chain but like… racism… is… definitely a prevalent thing amongst like all cultures everywhere. Every culture, even subconsciously, is a bit racist because stereotypes are a thing and very pervasive. To make a world realistic there is going to be racism. There is likely going to be sexism somewhere too. Not every culture is blatantly super racist or anything. And it’s definitely not always structural either, but it’ll probably be there unless they’re a super well socialized people with everyone around them.
It’s realism. Of course it’s boring to base an entire story around it, but having it present is part of world building. Also if a story makes you hate one of the characters for who they are or what they believe… good… thats how you’re SUPPOSED to feel reading it.
Also a racist/homophobic/sexist player character can… evolve? It can create a good arc for said character?
For fuck’s sake GARRUS had shades of this in Mass Effect 1 and he evolved out of it. Or you see it in Klingons in Star Trek. Or Paladin Danse in Fallout 4?
Like, all these characters can start out bigoted and it can be a good thing for the story.
Not to mention that the difficulties presented specifically by discrimination are kinda core to the experience of many fictional groups. Look at Fallout, now take away all the prejudice against ghouls and what do you get? A superhuman race that trades hair for immortality, immunity to environmental hazards, and regeneration. Look at almost any D&D setting, take away all the prejudice both against and by the orcs, and they’re just like humanity except stronger, tougher, and more numerous. Look at Mass Effect, take away the prejudice surrounding the Quarians, and the entire fascinating culture of the Migrant Fleet collapses (not to mention every part of the story relating to the Geth in any way).
The point of fiction is not to create a utopia that doesn’t exist and does nothing for the real world. The primary purpose of fiction is to tell an interesting story, interesting stories require conflict, and the majority of conflict in our world is the product of misunderstanding or prejudice.
The secondary purpose of fiction is to simulate serious issues, whether real-world or hypothetical, and propose solutions which do not negatively impact real people if they would fail, thereby spreading ideas about potential ways to improve life for real people.
That said, you totally can remove the aspects of real world prejudice which you don’t like or don’t make sense for the setting. Transphobia would be pretty damn rare in D&D for example, because there’s magic that makes a flawless, instant transition pretty easy. And Mass Effect is pretty much free of homophobia (in-setting anyway, not time to talk about the voice actors…) because the Alliance is an extrapolation of human culture a couple hundred years forward and we’re rapidly removing all the remaining homophobia in our culture today.